David Jablonski designs experiences


Game design for playful learning

hala is an educational game, created by coeo, a game studio which was founded together with three collegues at university.

Navigate hala through an increasingly colorful world by mixing paint and making decisions in the blink of an eye.
Executive Summary

Video by Madeleine Haider

In the course of only four months, we came up with a storyline, learning outcomes and created a game concept that was ready for programming. I assumed the role of Game Manager, which meant I was responsible for keeping the project moving. I contributed the initial concept as well as early visual drafts, working together with an incredible team, who created the character, interface design, sound design and more.

hala is a simple game which is easy to understand, making it the perfect game to play for short periods throughout the day. It is made for both children and adults, teaching them about the physics of colour and sound as they play. The aim of the game is to collect colours and mix them in order to match the ever-changing background.

This project was created together with Katharina Mitteregger, Madeleine Haider and Philipp Temmel.

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